A godot project card game that i have been working on for a 2 months or so, many features are still unfinished and game is overall buggy, however, basic battle system is implemented. Working on adding a map system as well as other features.

Instructions:

Drag summon cards into card slots to play them.

drag spell cards into summoncards in order to cast them.

Game uses a counter system in which any usage of a card depletes counters.

When a card depletes its counter, it will attack.

Play in fullscreen mode for best experience

Credits:

Most UI assets and art  are made by me, some UI assets come from iconsdb.

All coded by me

Fonts from google fonts 

github code: https://github.com/Chocominticecream/necromancy

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